Extreme Voyage: Richard Garriott’s 12 Days on the International Space Station
When:
January 23, 2009 to January 30, 2009
About the Event:
Saturday, January 24, 2009
Two Presentations Only! 2:30pm & 8pm
$65 Regular Admission, $35 12 and under,
and $15 Student Tickets for the 2pm presentation
Richard Garriott, famed video game developer, former ZACH Board Member and Austinite, recently followed in his father Owen Garriott's footsteps into space as he boarded a Russian Soyuz spacecraft and spent 12 historic days at the International Space Station. Garriott is the first second-generation American in space, and the sixth private astronaut client of Space Adventures. You are invited to a special presentation by Garriott himself as he shares his amazing experiences in space, including artifacts and photos from his private collection, plus videos of aspects of space travel never seen before! There will be a Q&A with the audience as part of his presentation. This is a rare opportunity to hear the first-hand accounts of space travel by a masterful storyteller.
Great fun for all ages. Special youth discounts available.
About Richard Garriott
A true veteran of the computer gaming industry, Richard Garriott is best known for creating and publishing the best-selling Ultima series, including the first commercially successful online game, Ultima Online. In a career that spans more than two decades, Richard has received numerous awards including Computer Gaming World's "15 Most Influential Industry Players," Next Generation's "America's Elite," PC Gamer's "Game Gods," and PC Games' "Designer of the Year." He and his brother, Robert, were also awarded the "Entrepreneur of the Year" award by Inc. Magazine. In an industry that now rivals the movie industry in popularity, Richard Garriott is one of the few well-known "stars."
Richard's first game was published when he was still a teenager. Under the pseudonym Lord British, Richard created Ultima I (and subsequently the entire Ultima series). By the time Ultima II was released in 1982, he was sought after by publishers for his expertise and creative vision.
In 1983, Richard and his brother, Robert, established Origin Systems, Inc. The company, based in Austin, Texas, was recognized as one of the innovation leaders in the ever-changing world of entertainment software. In 1992, Origin was acquired by Electronic Arts (EA), a global leader in the entertainment software industry. At Origin, Richard continued to add to the Ultima series, making it one of the most successful and longest running series in entertainment software history.
In 1997, Richard and his team created a new genre with the technologically groundbreaking title, Ultima Online. Ultima Online's continued success is measured by the hundreds of thousands of people who enjoy playing the game from all over the world, and by the explosion of online games that have followed since its release.
Richard retired from Origin in April of 2000 and formed Destination Games with his brother Robert. In 2001, Destination Games became part of NCsoft, where Richard continued to develop innovative new products.
In 2006, Richard was presented with two industry honors for his work in the games industry. In February, Richard was inducted into the Academy of Interactive Arts and Sciences Hall of Fame and in March he was presented the Lifetime Achievement Award at the Game Developers Choice Awards.
In November, 2007, Richard launched his latest computer game, Tabula Rasa, a fast-paced massively multiplayer online (MMO) game that puts you in the middle of an intergalactic fight to save humanity.
In October of 2008, Richard realized his lifelong dream to travel to space when he launched aboard a Russian Soyuz spacecraft to the International Space Station and became the sixth private citizen to fly in Earth's orbit. In doing so, Richard became the first second-generation American in space, following the same path of his father Owen Garriott, who completed two space missions in his NASA career.
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