Via Proteus Games, currently seeking:
- Art Director
Proteus Games is a content production team partnering with Big Fish Games to create outstanding visuals, audio and technology in the social mobile space. They are a small diverse team who excel at creativity through collaboration, culture and craft.
They provide compelling visual experiences across multiple mobile/social genres and art styles. Your visual and technical art skills will unite to create incredible characters and the worlds they inhabit. The art team you direct encompasses animation, characters, lighting, rigging, technical art, visual effects and worlds.
You will help game development partners clarify and enhance the visuals of their games
You will direct visual storytelling for a variety of styles, settings, and themes
You will coach the art teams about western art and culture to improve our ability to create games for that market
You will help identify elements in the game that do not match the game style and promote dialogues with partners to get them addressed
You will promote visual elements of the game, and you are able to bring them to successful quality, either personally or through delegation
You will work with partners to enhance and expand the existing game vision
You will mentor artists to help them gain experience and improve skills
You will contribute to the studio art community through training and focus-groups
You will help find and address risks associated with art production
You will engage with team members in other studios to maintain long-term relationships
You will take ownership and resolve art issues
You will ensure that the internal team can take their assets to 100% completion
You will have strong communication skills. Experience with non-native English speaking teams a plus.
Art direction experience across all art disciplines
Experience shipping several mobile/social titles as senior artist or above
Experience guiding a variety of game styles to 100% completion
Knowledge of the general game market and trend
Experience researching a visual style and creating a ‘game canon’ that can be used to guide a game team
Skills directing concept artists to create the visual look of a game
Experience doing makeups and paint-overs to convey visuals to both the internal team and partners
Experience with how all types of assets work and able to use them to best effect
Experience providing art critique for multiple mobile/social games
Proficient at scheduling and planning to help plan projects
Experience with workflows – able to correct processes of our partners
Proteus is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. Proteus also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.
Opportunity posted June 15, 2020