TFC50 Virtual Forum: Evolving Representation in the Gaming Industry
May 20, 2021 6:00 pm – 7:00 pm
About the Event:
The spotlight on opportunities for women and people of color within the gaming industry has largely grown in recent years, but where does the progress stand – and how do we continue to improve? Join us for a conversation with industry professionals, leaders and organizations who are creating opportunities for positive change within the video game industry. Learn more about emerging best practices, what is currently being done and what that means for the industry’s future.
Minh Vu, Director of Strategic Programs, Notley (Moderator)
A native Texan, Minh was born to refugee parents in West Texas and raised in Central Texas. At an early age, he quickly learned how to navigate white and heteronormative spaces while finding refuge in television and art. His passion for storytelling and giving back fueled his education and career path. Minh currently leads Notley's racial justice focused initiative, Notley Tide which supports visionary nonprofit organizations fighting for racial justice, while activating and educating a community of aspiring allies. Prior to joining Notley, he oversaw the Programs team at Capital Factory, where he focused on Diversity, Equity and Inclusion strategy and programming for the organization. He also helped lead marketing efforts for over four years on behalf of the State of Texas at the Texas Film Commission to promote the state as a premier production destination for the moving image production industries.
Mayet Andreassen, Assistant Instructional Professor and Internship Coordinator, Texas A&M University
Mayet Andreassen is currently working as a full-time Assistant Instructional Professor and Internship Coordinator in the Visualization Department at Texas A&M University. She has over 10 years of teaching experience, with a focus in games and animation. She previously worked as a game and front-end artist prior to becoming an educator.
Donald Harris, Founder, ATX Game Makers
From successful startups like Chaotic Moon (acquired by Accenture), Honest Dollar (acquired by Goldman Sachs), and FarBridge to global corporations like Electronic Arts (EA Games) and Dell, and Goldman Sachs, Donald has helped to build and grow diverse teams to address diverse situations. Learning from these experiences, Donald now helps organizations to build and maintain diversity programs.
Bryan “Myo” Strongoli, Freelance Character Artist
Bryan "Myo" Strongoli (He/Him) is a Character Artist who has worked in the Austin game industry for 7 years. He is a queer, first generation American-Argentinian originally raised in Miami, Florida with experience advocating for diverse, equitable, and inclusive practices in the corporate space. Myo has created and implemented policies, led employee driven groups, and has organized countless events and panels with a DE&I focus.